adomi-san-bot
Removes the manual grind from running online FGC tournaments.
Running an online tournament requires operational overhead disjoint between Discord and start.gg. Check-ins, event visibility, score reporting, reminders: fragmented, slow, error-prone operations. I built Adomi-san to take the strain out of running events, so the work doesn't drain the bandwidth to actually show up for the community.
Four new event series have launched on Adomi-san, and average turnout at my weekly events has grown from 20-25 players to 35. Organizers track less by hand; players focus on playing. Serverless on Lambda and SQS: quick responses return immediately while heavy ops dispatch to worker Lambdas asynchronously. Used across Midweek Melting and adjacent series. Mentored a new developer through the architecture decisions.